Here’s a small fix to last nights patch release, fixing an issue where buildings in saved games would appear to need repairs even if they were not damaged.
There is also an update to the dedicated server tool, which will need to be updated for this fix to work on dedicated servers.
Note: the Defensive wall and water collectors have higher HP now than previously, so if you have a save with them you’ll still need to repair them to their new higher HP.
- Prevented repair system from wrongly prompting player for repair in the event of having deprecated HP data in old saves
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub